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Mongolia

Mongolia is divided into 22 areas on Hexhold. Zoom in to reach its neighbourhoods; each neighbourhood has one commander.

Every neighbourhood of your city is a tile with one resource and a number. Dice roll every hour: matching tiles produce triple. You land next to other captains; take the tiles around you and raid theirs.

How it works
  1. Zoom in: country, province, district, neighbourhood. Pick on the map or in the list.
  2. Every neighbourhood is a tile: stone, timber, coal, iron or gold, with a number from 2 to 12.
  3. Each hour two dice roll; tiles with that number produce triple for their commander.
  4. Another captain can raid it to take over; win it back the same way. Nothing is for sale.
Questions
Which areas can have a commander?
Only neighbourhoods, the smallest administrative areas (in Turkey, mahalleler). Larger areas are for finding your way.
Does it cost money?
No. Neighbourhoods are won in fights, never bought. Watching an ad can boost a neighbourhood's output for a few hours.
Can I pay for anything?
Only an optional repair kit (no waiting between fights for a day), through Polar as merchant of record. We never see card details.
Where do the boundaries come from?
Natural Earth for countries and regions, OpenStreetMap for everything below.
Questions or problems?
support@magnificalabs.dev
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